![]() ![]() ![]() ![]() We did not make that game, and we’re not going to turn this game into that game. Rock, Paper, Shotgun asked designer Kevin Martens about the possible removal of the online requirement and Martens explained that it is not a change Blizzard is considering. In the midst of all the exciting news to come out of BlizzCon 2013, including the announcement of a new World of Warcraft expansion, a lead designer on Diablo 3: Reaper of Souls addressed the lack of offline play in the game. Despite the improvements Blizzard has been working on, the company is still adamantly refusing to consider adding a feature that many fans feel would improve the game: Offline play. After suffering one of the most painful single-player game launches in history, the loot-filled adventure game bounced back thanks to a series of patches that fixed game-breaking bugs, adjusted drop rates, and laid the groundwork to remove the unpopular auction house. It has been over a year and a half since Blizzard released the third installment in its iconic hack and slash dungeon crawler franchise on PCs and in many ways Diablo 3 has improved by leaps and bounds during that time.
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